What's a game tutorial that works with 0.19?

I want to go through a game tutorial, but having a hard time finding one that works with 0.19.

I’m fairly new to Elm but experienced in Haskell and many imperative languages.

I want to learn one or more of the following: the basics of 2D gaming, having objects (sprites?) that move around the screen and interact, bullets or lasers moving, responding to keyboard or mouse clicks, etc.

Mike

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It might not be what you want, but I tried to write the examples for my game engine in such a way that a beginner can understand it:

https://orasund.github.io/pixelengine/

Using the package Orasund/pixelengine.

But keep in mind: My engine only allows 2D turn based stuff.

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Thanks for link. I want to focus on learning “vanillia” or core Elm capabilities… how much does the game engine involve high-level abstractions on top of that and would it get in the way of learning Elm? I suppose it doesn’t have to.

It handles all the rendering. (using Html and css) as well as inputs.
Everything else needs to be done in normal Elm.

That said, I have also included a Grid package, that is just a Wrapper around a Dict. It will ensure that you can’t access areas outside a specified grid. But it is not necessary for using my engine.

Not tuturials, but in case you don’t know. There is a list of elm games for many versions here https://github.com/rofrol/elm-games/blob/master/README.md

@razze Oh that’s very useful. I’m an experienced programmer in other languages so I can use the source for these to teach myself.

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In this case, you might have a use for this source code of a snake clone, in ellie: https://ellie-app.com/5whL3sHPPDva1

There is also this other game using Elm 0.19 I did not see in that list: It is more about exploring an open world. Controls using mouse, rendering using SVG: https://github.com/Viir/Freemake