SafeTea - Elm game jam - (Feb 2018 - Safety)

The Elm #gamedev community on Slack has been having monthly-ish gamejams. The idea is to build a game in a month, then share, discuss, and learn from each other. February’s theme was safety.

I built a tower-defense game (source). This is my first real attempt at gamedev so I’m really proud of what I achieved in a month, despite all the rough edges :sweat_smile:

I learned a lot along the way. What was going to be a forum post on some big takeaways from the experience turned into a blog article and then three :smile:

  1. Gamedev with Elm Types
  2. Decoupling the Game World from the Enviroment
  3. Stop Coding and Start Drawing



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