What I am showing here is a video game made with Elm.
It is a real-time strategy game, you can play the game with bots or with other people online:
This project is work in progress, so not polished yet.
To give an overview of the tools used:
- So far, the client is entirely coded in Elm, there was no need for ports.
- On the server, the Elm app (Game Mechanics) is hosted in an ASP.NET Core app which handles the interfacing (HTTP, Persistence, Auth)